Just a report to show how far I have been able to take my mission progress.
Will update as I progress through the game.
You are able to accept the mission, but Drake Fang does not supply any details.
Rise of Zilart:
Chains of Promathia:
The conversation with Justinius is nothing significant and when interacting with the Dilapidated Gate, nothing happens.
People are asking how I completed the
If you would like the item (
) to complete this quest, contact me in-game. (Dustin/Phorcys)
In Rise of Zilart, Mission 9 (
), Ro'Maeve, there is an optional dialogue with Aldo in Lower Jeuno.
There is a requirement for the cut-scene to take place, which is currently be Rank 5 in the nation you are aligned with. I was Bastok, Rank 7 at the time.
This is the dialogue that
Aldo: Oh, it's you. I see that you made it out of there alive.
Aldo: Me? I'm fine, but Verena's been unconscious since we returned. Come with me. Aldo: From what I see, her mind's been poisoned. I never knew that Eald'narche had that kind of power... Aldo: Now that you mention it, I hardly know anything about him. Aldo: I guess I never really thought that I needed to know. If I got what I wanted, I was happy. Verena: Al...do... Aldo: Verena! Aldo: Do you know who I am, Verena? Verena: Aldo? Yes, I'm alright... Aldo: So, do you...do you remember what happened in the Stellar Fulcrum? Verena: Not really... It was all like watching a play... Aldo: I see... Verena: I was controlled by the...the Shadow Lord's sheer will... Aldo: You don't have to say any more. It's all over now. And I thank the heavens that you're back here safe with me. Verena: Aldo... Aldo: I appreciate you traveling here, Player name. However, I don't know if I can carry on this game with Eald'narche anymore. Source.
This is by no means a crucial error, just posting for the sake of perfection and getting all content available.
Bastok Mission (7-2)
After completing the mission your order are:
Chains of Promathia (2-2)
I received no cut-scene with Despachiaire.
Chains of Promathia (3-3)
When examining the "Loose Sand," Lioumere spawned invisible with only the name visible, and stayed this way whole throughout the entire battle.