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 Corsair Conclusions & Results 
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Joined: 11.2012
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Location: Ontario, Canada
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Post Corsair Conclusions & Results
Post any noticed bugs, breaks, crashes, or issues relating to Corsair here please. Exclude 75+ Content including Job Traits, Rolls, Abilities that otherwise do not pertain to the main project work(a general rule for almost anything you think is broken); be descriptive, informative and specific if you have any issues so that we can push the bug report to the right people and find the correct solution.

Full credit goes to Lotus for pushing this fix out. Yarr Harr Fiddle De Dee~!

AH Issue;
Dice do not display yellow at the correct level to learn the Phantom Roll, nor green when already learned. Minor issue at best.

Scholar & Dancer's Rolls have the incorrect animations - at the moment; ignore this one for reporting, just report if the roll works or not correctly.


13 Feb 2013, 19:48
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Post Re: Corsair Conclusions & Results
scholars roll and dancers roll don't have the right animation, but they should still work

break things for me pleeeeeeeeeeeeeeeeeeeease

edit: i should also mention that only phantom rolls work right now

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13 Feb 2013, 20:04
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Post Re: Corsair Conclusions & Results
Lotus wrote:
edit: i should also mention that only phantom rolls work right now


^ Word. From what I tested last night neither fold nor snake eye work, didn't try quick draw, random deal, or wild card yet.


15 Feb 2013, 14:13
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Post Re: Corsair Conclusions & Results
reluctant to script random deal/wild card, because most JAs aren't set to overwrite when used again

double berserk / double hasso OP

fold/snake eye are merit JAs, and i probably won't bother with them until there's a framework for merit JAs (there isn't right now)

and quick draw i have to figure out how to work the "charges" thing

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15 Feb 2013, 17:17
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